Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

sprite 0
#0 128×128
sprite 1
#1 64×64
sprite 2
#2 128×128
sprite 3
#3 64×64
sprite 4
#4 128×128
sprite 5
#5 128×128
sprite 6
#6 128×128
sprite 7
#7 128×128
sprite 8
#8 128×128
sprite 9
#9 64×64
sprite 10
#10 64×64
sprite 11
#11 64×64
sprite 12
#12 128×128
sprite 13
#13 64×64
sprite 14
#14 64×64
sprite 15
#15 64×64
sprite 16
#16 128×128
sprite 17
#17 64×64
sprite 18
#18 128×128
sprite 19
#19 128×128
sprite 20
#20 128×128
sprite 21
#21 128×128
sprite 22
#22 128×128
sprite 23
#23 128×128
sprite 24
#24 64×64
sprite 25
#25 64×64
sprite 26
#26 64×64
sprite 27
#27 128×128
sprite 28
#28 128×128
sprite 29
#29 64×64
sprite 30
#30 64×64
sprite 31
#31 64×64
sprite 32
#32 128×128
sprite 33
#33 128×128
sprite 34
#34 128×128
sprite 35
#35 64×64
sprite 36
#36 128×128
sprite 37
#37 64×64
sprite 38
#38 64×64
sprite 39
#39 128×128
sprite 40
#40 128×128
sprite 41
#41 128×128
sprite 42
#42 128×128
sprite 43
#43 128×128
sprite 44
#44 128×128
sprite 45
#45 64×64
sprite 46
#46 64×64
sprite 47
#47 128×128
sprite 48
#48 64×64
sprite 49
#49 128×128
sprite 50
#50 128×128
sprite 51
#51 128×128
sprite 52
#52 64×64
sprite 53
#53 64×64
sprite 54
#54 64×64
sprite 55
#55 64×64
sprite 56
#56 51×128
sprite 57
#57 64×64
sprite 58
#58 64×64