Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Deadly Red spider

Deadly Red spider

I think this spider has been genetically modified

id 99

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
40
Defence*
35
Strength*
36
Hitpoints*
35
Attackable
yes
Appearance models
126

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 99)      # Deadly Red spider

See the script docs for the full command set.