Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Deadman Guard

Deadman Guard

Guards safezones from dangerous deadmen!

id 886

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
250
Defence*
250
Strength*
250
Hitpoints*
250
Attackable
no
Menu action
NULL
Appearance models
348, 358, 2, 373, 368, 79, 211

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 886)      # Deadman Guard

See the script docs for the full command set.