Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Mud Golem

Mud Golem

A large foe made from slabs of mud

id 862

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
30
Defence*
50
Strength*
40
Hitpoints*
50
Attackable
yes
Menu action
NULL
Appearance models
2

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 862)      # Mud Golem

See the script docs for the full command set.