Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Evil Dan

Evil Dan

He keeps twirling his mustache

id 848

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
1
Defence*
1
Strength*
1
Hitpoints*
1
Attackable
no
Menu action
NULL
Appearance models
6, 1, 2, 224, 209, 163, 84, 171, 226, 155, 63

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 848)      # Evil Dan

See the script docs for the full command set.