Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Evil Dan
He keeps twirling his mustache
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 1
- Defence*
- 1
- Strength*
- 1
- Hitpoints*
- 1
- Attackable
- no
- Menu action
- NULL
- Appearance models
- 6, 1, 2, 224, 209, 163, 84, 171, 226, 155, 63
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.
Use in a script
let npc = nearestNpc(id: 848) # Evil Dan
See the script docs for the full command set.