Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Drunk Goblin

Drunk Goblin

An ugly green creature

id 808

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
8
Defence*
9
Strength*
9
Hitpoints*
5
Attackable
no
Menu action
NULL
Appearance models
0

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 808)      # Drunk Goblin

See the script docs for the full command set.