Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Rowdy Slave
A slave who's looking for trouble.
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 17
- Defence*
- 18
- Strength*
- 15
- Hitpoints*
- 16
- Attackable
- yes
- Appearance models
- 5, 1, 2, 213, 214
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.
Use in a script
let npc = nearestNpc(id: 718) # Rowdy Slave
See the script docs for the full command set.