Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Thief

Thief

He'll take anything that isn't nailed down

id 64

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
24
Defence*
23
Strength*
22
Hitpoints*
17
Attackable
yes
Appearance models
0, 1, 2, 45, 46

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 64)      # Thief

See the script docs for the full command set.