Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Thief
He'll take anything that isn't nailed down
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 24
- Defence*
- 23
- Strength*
- 22
- Hitpoints*
- 17
- Attackable
- yes
- Appearance models
- 0, 1, 2, 45, 46
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.