Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

farmer

farmer

He grows the crops in this area

id 63

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
15
Defence*
18
Strength*
16
Hitpoints*
12
Attackable
yes
Menu action
pickpocket
Appearance models
0, 1, 2

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 63)      # farmer

See the script docs for the full command set.