Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Giant

Giant

A very large foe

id 61

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
37
Defence*
40
Strength*
36
Hitpoints*
35
Attackable
yes
Appearance models
6, 1, 2

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 61)      # Giant

See the script docs for the full command set.