Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Gnome Child
hello little gnome
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 3
- Defence*
- 3
- Strength*
- 3
- Hitpoints*
- 3
- Attackable
- yes
- Menu action
- pickpocket
- Appearance models
- 0, 1, 2, 193, 196, 188, 203
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.
Use in a script
let npc = nearestNpc(id: 586) # Gnome Child
See the script docs for the full command set.