Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Hops

Hops

He's drunk

id 510

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
32
Defence*
26
Strength*
33
Hitpoints*
27
Attackable
no
Appearance models
6, 1, 2

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 510)      # Hops

See the script docs for the full command set.