Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

skeleton

skeleton

It rattles when it walks

id 50

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
20
Defence*
21
Strength*
18
Hitpoints*
18
Attackable
yes
Appearance models
133

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 50)      # skeleton

See the script docs for the full command set.