Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

jinno

jinno

He doesn't seem to mind his lack of legs

id 466

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
30
Defence*
30
Strength*
30
Hitpoints*
30
Attackable
no
Appearance models
0, 1

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 466)      # jinno

See the script docs for the full command set.