Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

tracker 2

tracker 2

It's a tree gnome

id 405

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
3
Defence*
3
Strength*
3
Hitpoints*
3
Attackable
no
Appearance models
0, 1, 2, 175

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 405)      # tracker 2

See the script docs for the full command set.