Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Guard

Guard

He tries to keep the law and order around here

id 321

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
31
Defence*
31
Strength*
30
Hitpoints*
22
Attackable
yes
Menu action
pickpocket
Appearance models
0, 1, 2, 69, 22

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 321)      # Guard

See the script docs for the full command set.