Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Animated axe
a magic axe with a mind of it's own
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 48
- Defence*
- 48
- Strength*
- 45
- Hitpoints*
- 44
- Attackable
- yes
- Appearance models
- 109
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.
Use in a script
let npc = nearestNpc(id: 295) # Animated axe
See the script docs for the full command set.