Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

Sir Mordred

Sir Mordred

An evil knight

id 276

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
57
Defence*
60
Strength*
62
Hitpoints*
54
Attackable
yes
Appearance models
18, 32, 42, 103, 459, 64

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 276)      # Sir Mordred

See the script docs for the full command set.