Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Guard Dog
He doesn't seem pleased to see me
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 45
- Defence*
- 46
- Strength*
- 47
- Hitpoints*
- 49
- Attackable
- yes
- Appearance models
- 159
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.
Use in a script
let npc = nearestNpc(id: 262) # Guard Dog
See the script docs for the full command set.