Falador game data

Read straight from the client cache — every id here is exactly what a script uses.

guard

guard

A vicious pirate

id 258

As it draws — all directions

front
front
front-left
front-left
left
left
back-left
back-left
back
back
back-right
back-right
right
right
front-right
front-right
Attack*
35
Defence*
30
Strength*
25
Hitpoints*
20
Attackable
no
Appearance models
6, 1, 2, 453, 163, 22

* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.

Use in a script

let npc = nearestNpc(id: 258)      # guard

See the script docs for the full command set.