Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Harry
I wonder what he's got for sale
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 0
- Defence*
- 0
- Strength*
- 0
- Hitpoints*
- 3
- Attackable
- no
- Menu action
- Shop
- Appearance models
- 5, 1, 2, 61
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.