Falador game data
Read straight from the client cache — every id here is exactly what a script uses.
Boy
He doesn't seem very happy
As it draws — all directions
front
front-left
left
back-left
back
back-right
right
front-right
- Attack*
- 42
- Defence*
- 36
- Strength*
- 43
- Hitpoints*
- 37
- Attackable
- no
- Appearance models
- 5, 1, 2
* Combat-stat labels (attack / defence / strength / hitpoints) are inferred from the cache layout and may be ordered differently in-game.