02-16-2020, 07:01 PM
Code:
@loop
isBatching(@batch)
isSleeping(@sleeping)
isFatigueOver(95, @usebag)
isBankOpen(@inbank)
invFull(@bankChecks)
tileReachable(507, 451, @chop)
jump(@closedBankDoors)
@chop
interactObject(Willow Tree,Chop)
@bankChecks
tileReachable(500,451, @chest)
objectExists(64,@closedBankDoors)
@closedBankDoors
interactObject(64,Open)
sleep(1000)
@chest
interactObject(942,Open)
sleep(1000)
@usebag
invInteract(Sleeping Bag, sleep)
@sleeping
sleep(5500)
@batch
invFull(@stop)
sleep(1000)
@stop
stopBatch()
@inbank
bankDepositAll(633)
sleep(1000)
bankClose()