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Yew Cutter (Seers)
#1
Code:
@loop
isBatching(@sleep)
isSleeping(@sleeping)
isFatigueOver(95, @usebag)
isBankOpen(@inbank)
invFull(@full)
isYOver(467, @chop)
walkPath(501;451:502;455:504;458:506;461:509;463:511;466:514;468:519;469:518;471)

@full
isYUnder(457, @bankOptions)
walkPath(517;472:519;469:514;468:511;467:507;464:505;460:503;457:502;455:501;451)
sleep(1000)

@chop
interactObject(309,Chop)
sleep(1000)

@bankOptions
tileReachable(502,451,@bankChest)
objectExists(64,@closedBankDoors)

@closedBankDoors
interactObject(64,Open)
sleep(1000)

@bankChest
interactObject(942,Open)
sleep(1000)

@sleep
sleep(1000)

@inbank
bankDepositAll(635)
sleep(1000)
bankClose()
sleep(1000)

@usebag
invInteract(Sleeping Bag, sleep)

@sleeping
sleep(5500)
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