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  Script Skeleton
Posted by: Mark - 11-20-2018, 10:28 PM - Forum: Script Development - Replies (2)

Code:
package net.mark.test;

import net.mark.rsc.bot.script.Script;

public class ScriptSkeleton extends Script {

    @Override
    public void init() {
        
    }

    @Override
    public String getName() {
        return "Script Name";
    }

    @Override
    public int loop() {
        return 1000;
    }

}


  CodexBot - RSCRevolution
Posted by: Mark - 11-20-2018, 10:25 PM - Forum: Announcements - No Replies

Hello botters! 

Welcome back to BotWith.me (CodexRSC) for the past week I've been working hard on a new bot for RSCR and am delighted to say it's now here. 

So what's different from the old bot? Well the old bot used packets and the new one uses a unique algorithm to classic to calculate the screen position of entities on screen, then use actions to click on such objects. 

[Image: Peek_2018-11-20_20-51.gif] 
[Image: 3492a824ea700b0fa77695642147f38e.png]
[Image: fire.gif]


What else does the both have?
Fully scriptable plugin system.
Working sleeping.
Everything really! 

Thanks,
Mark.