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» Members: 316
» Latest member: Tanky
» Forum threads: 7
» Forum posts: 34

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Latest Threads
looking for a script to b...
Forum: Script Development
Last Post: zoomzoom123
03-25-2020, 11:11 AM
» Replies: 0
» Views: 14
cant get past the log in?
Forum: Script Development
Last Post: simple
03-13-2020, 09:49 PM
» Replies: 0
» Views: 71
Steel Bars (Skill Island)
Forum: TextScripting
Last Post: Mark
02-16-2020, 07:07 PM
» Replies: 0
» Views: 74
Flax Picker (Skill Island...
Forum: TextScripting
Last Post: Mark
02-16-2020, 07:07 PM
» Replies: 0
» Views: 60
Gnome Agility
Forum: TextScripting
Last Post: Mark
02-16-2020, 07:06 PM
» Replies: 0
» Views: 30
Willow Cutter (Seers)
Forum: TextScripting
Last Post: Mark
02-16-2020, 07:01 PM
» Replies: 0
» Views: 22
Yew Cutter (Seers)
Forum: TextScripting
Last Post: Mark
02-16-2020, 07:01 PM
» Replies: 0
» Views: 28
RSCEmulation - Does it wo...
Forum: Script Development
Last Post: Mark
02-04-2020, 01:53 PM
» Replies: 1
» Views: 155
pk script
Forum: Script Development
Last Post: Botguy
01-01-2020, 05:27 PM
» Replies: 0
» Views: 126
Flax Picker
Forum: Script Development
Last Post: b u l y 24
11-09-2019, 04:53 PM
» Replies: 5
» Views: 3,002

 
  looking for a script to be made
Posted by: zoomzoom123 - 03-25-2020, 11:11 AM - Forum: Script Development - No Replies

looking for a simple script. pm me


  cant get past the log in?
Posted by: simple - 03-13-2020, 09:49 PM - Forum: Script Development - No Replies

read title... wont let me get past the forum log in part


  Steel Bars (Skill Island)
Posted by: Mark - 02-16-2020, 07:07 PM - Forum: TextScripting - No Replies

Code:
@loop
isBankOpen(@banking)
isBatching(@sleep)
invContains(Coal, @smith)
npcExists(95,@bank)

@bank
interactNpc(95,Bank)
sleep(1000)

@smith
interactOnObject(Furnace, Iron Ore,@sleep)

@banking
invContains(Steel bar,@depositSteel)
invContains(Coal, @checkTin)
bankWithdraw(Coal,20)

@checkTin
invContains(iron ore, @close)
bankWithdraw(iron ore,10)

@close
bankClose()

@depositSteel
bankDepositAll(Steel bar)

@sleep
sleep(1000)


  Flax Picker (Skill Island)
Posted by: Mark - 02-16-2020, 07:07 PM - Forum: TextScripting - No Replies

Code:
setBit(loop,100)
@loop
isBankOpen(@banking)
invFull(@talkto)
interactObject(flax,pick,@sleep)

@sleep
sleep(100)

@talkto
interactNpc(95,Bank)
sleep(1250)

@banking
bankDeposit(Flax,30)
sleep(2000)
bankClose()


  Gnome Agility
Posted by: Mark - 02-16-2020, 07:06 PM - Forum: TextScripting - No Replies

Code:
setBit(agility, 0)
onMessage(and walk across, @log)
onMessage(and pull yourself onto the platform, @plat)
onMessage(You climb the net, @plat)
onMessage(ooof, @runjump)
onMessage(Gnome Trainer: my granny can move faster than you, @granny)
onMessage(@que@and shuffle down into it, @complete)
@loop
isYOver(2350, @ropeCheck)
ifBitEquals(agility, 0, @crossLog)
ifBitEquals(agility, 1, @climbNet)
ifBitEquals(agility, 2, @platform)
ifBitEquals(agility, 3, @netjump)
ifBitEquals(agility, 4, @pipe)
ifBitEquals(agility, 5, @start)

@ropeCheck
isXOver(688, @ropeCheck2)
interactObject(649,climb down)
sleep(750)

@ropeCheck2
interactObject(650,grab hold of)
sleep(750)

@crossLog
interactObject(655,balance on)
sleep(750)

@climbNet
interactObject(647,climb)
sleep(750)

@platform
interactObject(648,climb up)
sleep(750)

@netjump
interactObject(653,climb)
sleep(750)

@pipe
interactObject(654,enter)
sleep(750)

@log
outprint(Walked across the log)
setBit(agility, 1)

@plat
outprint(On the platform)
setBit(agility, 2)

@runjump
ifBitEquals(agility, 2, @completejump)

@completejump
outprint(Run Jump)
setBit(agility, 3)

@granny
outprint(His granny must be hot)
setBit(agility, 4)

@complete
outprint(complete course!)
setBit(agility, 5)

@start
ifXAndYEquals(692, 494, @reset)
walk(692, 494)
sleep(500)

@reset
setBit(agility, 0)


  Willow Cutter (Seers)
Posted by: Mark - 02-16-2020, 07:01 PM - Forum: TextScripting - No Replies

Code:
@loop
isBatching(@batch)
isSleeping(@sleeping)
isFatigueOver(95, @usebag)
isBankOpen(@inbank)
invFull(@bankChecks)
tileReachable(507, 451, @chop)
jump(@closedBankDoors)

@chop
interactObject(Willow Tree,Chop)

@bankChecks
tileReachable(500,451, @chest)
objectExists(64,@closedBankDoors)

@closedBankDoors
interactObject(64,Open)
sleep(1000)

@chest
interactObject(942,Open)
sleep(1000)

@usebag
invInteract(Sleeping Bag, sleep)

@sleeping
sleep(5500)

@batch
invFull(@stop)
sleep(1000)

@stop
stopBatch()

@inbank
bankDepositAll(633)
sleep(1000)
bankClose()


  Yew Cutter (Seers)
Posted by: Mark - 02-16-2020, 07:01 PM - Forum: TextScripting - No Replies

Code:
@loop
isBatching(@sleep)
isSleeping(@sleeping)
isFatigueOver(95, @usebag)
isBankOpen(@inbank)
invFull(@full)
isYOver(467, @chop)
walkPath(501;451:502;455:504;458:506;461:509;463:511;466:514;468:519;469:518;471)

@full
isYUnder(457, @bankOptions)
walkPath(517;472:519;469:514;468:511;467:507;464:505;460:503;457:502;455:501;451)
sleep(1000)

@chop
interactObject(309,Chop)
sleep(1000)

@bankOptions
tileReachable(502,451,@bankChest)
objectExists(64,@closedBankDoors)

@closedBankDoors
interactObject(64,Open)
sleep(1000)

@bankChest
interactObject(942,Open)
sleep(1000)

@sleep
sleep(1000)

@inbank
bankDepositAll(635)
sleep(1000)
bankClose()
sleep(1000)

@usebag
invInteract(Sleeping Bag, sleep)

@sleeping
sleep(5500)


  RSCEmulation - Does it work?
Posted by: BejeweledQueen - 01-30-2020, 03:14 PM - Forum: Script Development - Replies (1)

Hi there, 

I wanted to see if this bot provides fishing/mining scripts for RSCEmulation and is still working?  Shy Shy Shy Shy Shy


  pk script
Posted by: Botguy - 01-01-2020, 05:27 PM - Forum: Script Development - No Replies

does anyone have pk script rev/emu if so contackt me.


  We're still alive!
Posted by: Mark - 09-06-2019, 10:19 AM - Forum: Announcements - No Replies

Hello All,

This is just a update to inform you all we're still alive and running. 

Join the discord today at: https://discord.gg/2MvwMFQ


[Image: LCc86ab.gif]

[Image: hgluk6e.gif]

We're the only RSC bot ever to do a world to screen bot, This means no packet detection. We use there up to date clients too.


Join our discord to talk to the team!